13 Minutes

13 MINUTES

TEAMS:(2) TEAMS BLUE VS. YELLOW

RESPAWN INFO: DEFENDING FORCE (A) NO RESPAWNS / DEFENDING FORCE (B) 3 MINUTE BLEEDOUT / RESPAWN @ LOGGER ROAD.  ATTACKING FORCE 3 MINUTE BLEEDOUT / RESPAWN @ BUCHLER FORT / NO RESPAWNS FOR EITHER TEAM AFTER 13 MINUTE HORN

MEDICS: BOTH TEAMS 1 MEDIC PER 8 MAN SQUAD

WEAPONS INFO: ATC DEFENDING FORCE WILL HAVE FULL AUTO CAPABILITY.  ALL OTHER PLAYERS WILL BE SEMI AUTO ONLY

AMMO/MAGAZINE/FIRE RESTRICTIONS:NONE

     GAME LENGTH: 30-45 MINS

     PLAYER NUMBERS: 20+

 


GAME DESCRIPTION:

13 MINUTES IS A SCENARIO BASED ON THE BENGHAZI INCIDENT AND SUBSEQUENT MOVIE 13 HOURS.  THE DEFENDING TEAM WILL HAVE AN 8 MAN SQUAD BEGIN AT THE ATC TOWER.  THE REMAINDER OF THE DEFENDING TEAM WILL BEGIN AT THE MOSQUE.  THE DEFENDING TEAM (A) WILL HAVE ACCESS TO A MOUNTED LMG AND WILL HAVE FULL AUTO CAPABILITY.  THE ATTACKING TEAM WILL BEGIN AT FORT BUCHLER.  AT THE START OF THE SCENARIO THE ATTACKING TEAM WILL MOVE IN AND TRY TO OVERCOME THE FORCE AT THE ATC.  THE DEFENDING TEAMS LARGER FORCE LOCATED AT THE MOSQUE WILL NOT BE RELEASED UNTIL THE 13 MINUTE MARK OF THE GAME AT WHICH POINT THEY WILL QUICKLY TRY TO REINFORCE THEIR TEAM AT THE ATC. 

OBJECTIVE: DEFEND THE ATC UNTIL TIME  RUNS OUT

 


WAR DEN AIRSOFT – OHIO’S PREMIER FAMILY FRIENDLY AIRSOFT BATTLEFIELD